3D, in one workflow.

Zetta 3D is an AI-native 3D engine that turns text, photos and architectural plans into finished 3D models, scenes and environments.

Use Zetta 3D for

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Technical Features

Everything you need to go from idea to usable 3D.

  • A troll character generated with Zetta 3D, shown as its clean quad wireframe
    Topology

    Smart Mesh

    Low-poly built by the engine, not decimated after. Name your polygon budget and get a mesh that was made to fit it.

    • Low-poly by design
    • Quads or triangles
    • Your face budget
  • A close-up of a troll’s head in clean quad topology
    Topology

    Quad Topology

    Clean quads on any model, ready to subdivide, deform and edit.

  • The same troll split down the middle: dense triangles on the left, its quad retopology on the rightTriangles → quads
    Topology

    Retopology

    Rebuild any mesh, generated or your own, into clean quads or triangles.

  • A boot generated with Zetta 3D, shown as its triangle wireframe18,548 faces
    Topology

    Polygon Budget

    Choose the exact face count, from game-ready low-poly up to 2M.

  • A telescope generated with Zetta 3D, exploded into its separate parts17 parts
    Topology

    AI Segmentation

    Split one model into its real parts, ready to edit, print or animate.

  • A pirate treasure chest generated with Zetta 3D
    Generate

    Text to 3D

    Describe it, get a model.

  • A robot dog generated with Zetta 3D from a single photographFrom 1 photo
    Generate

    Image to 3D

    One photo in, a faithful model out, background removal included.

  • Four photographs of a leather handbag from different sides4 views
    Generate

    Multi-view to 3D

    Front, back and sides for the most accurate reconstruction.

  • A troll with its automatically generated skeleton drawn over it41 bones
    Animation

    AI Rigging

    Auto skeleton and skinning, ready to move.

  • A jester’s head split down the middle: untextured clay on the left, textured on the right
    Materials

    AI Texturing

    Generate or regenerate textures on any model.

  • A cordless drill generated with Zetta 3D, with metal and plastic materials
    Materials

    PBR Materials

    Full channels (colour, normal, roughness, metalness) up to 8K.

  • A textured crab generated with Zetta 3D
    Output

    Export Anywhere

    Straight into your engine, DCC or slicer.

    • GLB
    • FBX
    • OBJ
    • STL
  • Blender
  • Unity 3D
  • Unreal
  • Godot
  • OpenAI
  • Claude
  • Codex
  • API

Where it lands

It works where you already work.

Never hand-carry files between apps — generate and refine 3D right where you already have one open.

Engines & 3D apps

  • Blender
  • Unity 3D
  • Unreal
  • Godot

Agents & API

  • OpenAI
  • Claude
  • Codex
  • API

Start free. Keep everything you make.

Everything here is on the free plan. No card required.

  • Commercial use of everything you make, on any plan
  • Zetta N1, from a prompt or a single image
  • Image generation, unmetered — no credits, up to 2K