Make the reference, then make the model
Image Studio
Generate, edit and compose images in the same product that turns them into meshes — so a reference you are happy with is one click from a generation instead of one export away.
What it does
Generate
A picture from a description, in ten frame shapes from 9:16 to 21:9 and at three sizes.
Edit
Change a picture you already have. The same mechanism behind AI Texturing’s preview.
Compose
Several images into one — a subject, a style reference and a layout, resolved together.
Straight into 3D
A generated image is already in your library, so it can be the input to an image-to-3D job without leaving the browser.
How it works
- Describe the pictureFor a 3D reference, aim for one subject, evenly lit, on a plain background — the qualities that reconstruct well are not the ones that look best framed.
- Pick a shape and a sizeSquare by default, and 1K by default — it is the cheapest, which is what iteration should be.
- IterateDrafts at 1K, then one final at the size you actually need. Size is a pixel count, not a quality setting.
- Generate a model from itOr download it and use it elsewhere.
What people use it for
- Producing a clean reference for image-to-3D from a description
- Building a set of consistent views for multi-view reconstruction
- Concepting a look before committing to a mesh
- Making texture references for retexturing
What it cannot do
- A picture that looks good is not automatically a picture that reconstructs well — dramatic lighting and tight crops both hurt
- Consistency across separately generated views is not guaranteed, and views that disagree produce a confused mesh
- Larger sizes cost proportionally more and are not a better picture of the same thing
The details
- Modes
- Generate, edit, compose
- Frames
- Ten, from 9:16 to 21:9
- Sizes
- 1K, 2K, 4K
- Default
- Square, 1K